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== Convert MRC image's storage type == By default, the image will be saved as float type, i.e., 4 bytes (16 bit) for each pixel. For MRC format, we can save image as short (2 bytes/16bit) or byte. e2proc2d.py provide options to convert mrc image between these storage types. {{{ [someone@localhost]$e2proc2d.py --mrc16bit float-image.mrc short-image.mrc }}} {{{ [someone@localhost]$e2proc2d.py --mrc8bit float-image.mrc byte-image.mrc }}} |
e2proc2d
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See e3boxer Tips and Tricks for more.
Convert MRC image's storage type
By default, the image will be saved as float type, i.e., 4 bytes (16 bit) for each pixel. For MRC format, we can save image as short (2 bytes/16bit) or byte. e2proc2d.py provide options to convert mrc image between these storage types.
[someone@localhost]$e2proc2d.py --mrc16bit float-image.mrc short-image.mrc
[someone@localhost]$e2proc2d.py --mrc8bit float-image.mrc byte-image.mrc